Homeโ€บSprite Sheet & GIF Animator
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Sprite Sheet & GIF Animator

Upload frames ยท Remove BG ยท Animate ยท Export GIF / WebP / PNG Sheet ยท Game-ready assets

100% Private โ€” Never uploaded | โšก Works offline | ๐ŸŽฎ Unity ยท Godot ยท Flutter ยท Phaser ready
Step 1 โ€” Upload Animation Frames
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Drop frames here or tap to browse

JPG ยท PNG ยท WebP ยท Upload 2โ€“24 frames in order ยท Drag to reorder after upload

Choose Frames
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Free Sprite Sheet Maker & GIF Animator โ€” Game-Ready Assets in Browser

Create professional sprite sheets and animated GIFs directly in your browser โ€” no Photoshop, no subscriptions, no uploads. Upload your animation frames (2โ€“24 images), remove the background in one click, arrange frames in the right order by dragging, set your FPS, and export as an animated GIF, sprite sheet PNG, or individual WebP frames. Works for Unity, Godot, GameMaker, Flutter Flame, Phaser, and any game engine that accepts PNG sprite sheets or animated GIFs.

Indie game developers in the USA, UK, Canada, Australia, Germany, and India use sprite sheets as the most efficient way to package character animations. A single sprite sheet PNG loads faster, uses less memory, and is easier to implement than individual frame files. Our tool generates the JSON atlas automatically โ€” paste it directly into Unity's Sprite Editor, Godot's AnimatedSprite2D, or Phaser's texture atlas loader. Flutter Flame developers get the exact spritesheet format needed for SpriteAnimationComponent.

Built-in background removal โ€” remove white, black, green screen, or any custom color background from all frames simultaneously before generating the sheet. Perfect for photos, scanned drawings, or PNG sprites with solid backgrounds. Export as horizontal strip, vertical strip, or grid layout.

โ“ Frequently Asked Questions

What is a sprite sheet? โ–พ
A sprite sheet is a single image containing all animation frames of a character side by side. Game engines like Unity, Godot, and Flutter Flame read this sheet and display one frame at a time to create animation โ€” much more efficient than loading individual images.
What FPS should I use for a running character? โ–พ
8โ€“12 FPS works well for most 2D game characters. Faster (16โ€“24 FPS) for smooth animations. 4โ€“6 FPS for pixel art retro style. The preview shows exactly how your animation will look at any FPS.
Which format for Unity/Godot/Flutter? โ–พ
Use Sprite Sheet PNG + the JSON atlas for Unity, Godot, and GameMaker. Use WebP individual frames ZIP for Flutter Flame's SpriteAnimationComponent. Use animated GIF for web/Phaser projects or WhatsApp sharing.
How many frames can I upload? โ–พ
2 to 24 frames. For a smooth walk cycle, 8 frames is standard. A running animation typically needs 6โ€“12 frames. You can drag frames to reorder them after upload.
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